compute erotate/sphere command¶
compute ID group-ID erotate/sphere
ID, group-ID are documented in compute command
erotate/sphere = style name of this compute command
compute 1 all erotate/sphere
Define a computation that calculates the rotational kinetic energy of a group of spherical particles.
The rotational energy is computed as 1/2 I w^2, where I is the moment of inertia for a sphere and w is the particle’s angular velocity.
For 2d models, particles are treated as spheres, not disks, meaning their moment of inertia will be the same as in 3d.
This compute calculates a global scalar (the KE). This value can be used by any command that uses a global scalar value from a compute as input. See the Howto output page for an overview of LAMMPS output options.
The scalar value calculated by this compute is “extensive”. The scalar value will be in energy units.
This compute requires that atoms store a radius and angular velocity (omega) as defined by the atom_style sphere command.
All particles in the group must be finite-size spheres or point particles. They cannot be aspherical. Point particles will not contribute to the rotational energy.